Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Julius George is ordered to take part in a black ops mission that goes against Julius George's conscience. Gain the lone survivor as an Enemy. |
2 |
21 |
Became a Scholar (Physician). |
2 |
22 |
Assigned to work on a secret project for a patron or organisation. |
3 |
25 |
Continued as Scholar (Physician). |
3 |
29 |
Make a breakthrough in Julius George's field. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Voluntarily left Physician |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Embroiled in legal trouble. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Julius George's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Julius George is living the high life for a few years. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A series of bad deals and decisions force Julius George into bankruptcy. Julius George salvages what Julius George can. |
9 |
46 |
Became a Citizen (Corporate). |
9 |
50 |
A revolution, attack or other unusual event throws Julius George's life into chaos, forcing Julius George to leave the planet. |