Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Junior Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Junior Thompson fail to help. Gain an Enemy. |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Junior Thompson have no idea what happened to Junior Thompson – they found Junior Thompson's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
33 |
Junior Thompson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
37 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
43 |
Failed to qualify for Enforcer (Rogue). |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |