Kenneth Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 53 M 7 (0) 2 (-2) 1 (-2) 11 (1) 8 (0) 8 (0)721B88
Tall stature
 
Skills
Admin 0
Astrogation 0
Carouse 0
Drive 0
Electronics (Comms) 2
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 1
Medic 2
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Drifter Barbarian 01
Navy Flight Able Spacehand12
Scholar Physician 24
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Gained a contact.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Kenneth Newman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Failed to qualify for Merchant Academy.
3 26 Switched to Drifter (Barbarian).
3 30 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 30 Became a Navy (Flight) with the new title Crewman.
4 32 Kenneth Newman join a gambling circle on board.
4 34 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Flight).
5 36 Scarred.
6 36 Became a Scholar (Physician).
6 40 Assigned to work on a secret project for a patron or organisation.
6 40 Promoted to Scholar (Physician) rank 1.
7 40 Continued as Scholar (Physician).
7 41 Refuse to join a cheat in some fashion.
8 44 Continued as Scholar (Physician).
8 47 Cheated in some fashion, advancing Kenneth Newman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8 47 Gain an Enemy
8 48 Forced to continue current assignment.
8 48 Promoted to Scholar (Physician) rank 2.
9 48 Continued as Scholar (Physician).
9 51 Advanced training in a specialist field.
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