Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Kirby Watkins's trade routes and contacts, forcing Kirby Watkins to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Kirby Watkins far from home. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Citizen (Worker). |
5 |
34 |
Good fortune |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
Kirby Watkins's business expands, Kirby Watkins's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
40 |
Kirby Watkins befriend a superior in the corporation or the colony. |
7 |
42 |
Promoted to Citizen (Worker) rank 3. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
43 |
Kirby Watkins gain experience in a technical field as a computer operator or surveyor. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Accused of a crime |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |