Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
26 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
34 |
A job goes wrong, forcing Kirk Spice to flee off-planet. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Kirk Spice's Contacts or Allies betrays Kirk Spice, ending Kirk Spice's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Kirk Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
Made lifelong friends. Gain 3 Allies. |
9 |
48 |
Graduated. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |