Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Lambert Duffey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Lambert Duffey's business expands, Lambert Duffey's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
A revolution, attack or other unusual event throws Lambert Duffey's life into chaos, forcing Lambert Duffey to leave the planet. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
38 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
39 |
Betrayed by a friend. One of Lambert Duffey's Contacts or Allies betrays Lambert Duffey, ending Lambert Duffey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Switched to Citizen (Corporate). |
8 |
43 |
Victim of a crime |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
49 |
Lambert Duffey gain experience in a technical field as a computer operator or surveyor. |
9 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
49 |
Voluntarily left Corporate |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Lambert Duffey accepted an offer of inducements to betray Lambert Duffey's faith. Gain 490,000 in cash. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |