Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lance Ronald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Lance Ronald aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Lance Ronald easily defeat. |
4 |
30 |
Gain Enemy if Lance Ronald don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Lance Ronald's Contacts or Allies betrays Lance Ronald, ending Lance Ronald's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Returned to Believer (Holy Warrior). |
6 |
37 |
Lance Ronald come into conflict with a splinter group Lance Ronald's own religion which maintains Lance Ronald's version is the wrong one. Gain 1 Rivals. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
40 |
Attacked by enemies that Lance Ronald easily defeat. |
7 |
40 |
Gain Enemy if Lance Ronald don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Offered job by a patron. Now owe him a favor. |
9 |
45 |
Became a Citizen (Colonist). |
9 |
47 |
Lance Ronald is rewarded for Lance Ronald's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Colonist) rank 1. |
10 |
49 |
Continued as Citizen (Colonist). |
10 |
51 |
A revolution, attack or other unusual event throws Lance Ronald's life into chaos, forcing Lance Ronald to leave the planet. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |