Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Courier |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Lem Coleman's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
33 |
Gained a contact. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Lem Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Scholar (Field Researcher). |
8 |
47 |
Agreed to perform research that goes against Lem Coleman's conscience. Gain 3 Enemies. |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Scholar (Field Researcher). |
9 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |