Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Lonie Scott's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lonie Scott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lonie Scott fail to help. Gain an Enemy. |
2 |
23 |
Lonie Scott's ship is damaged, and Lonie Scott have to hitch-hike Lonie Scott's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Lonie Scott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lonie Scott fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Lonie Scott's time in the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Lonie Scott spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Lonie Scott inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Lonie Scott's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Given advanced training in a specialist field |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |