Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Entered University. |
3 |
28 |
Join a social movement. |
3 |
29 |
Graduated. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
33 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
37 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
42 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Intelligence) rank 3. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
46 |
Established a network of contacts. Gain 3 contacts. |
8 |
47 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
50 |
An investigation takes on a dangerous turn. |
9 |
50 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 |
51 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |