Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Loyal Hotty's Contacts or Allies betrays Loyal Hotty, ending Loyal Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A good deal ensures Loyal Hotty is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Moved to a new world. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
A series of bad deals and decisions force Loyal Hotty into bankruptcy. Loyal Hotty salvages what Loyal Hotty can. |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
50 |
Suffer from a life-threatening illness. |