Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
An expedition or voyage goes wrong, leaving Luis Oshea stranded in the wilderness. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Luis Oshea's work ends up coming home with Luis Oshea, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Luis Oshea's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A series of bad deals and decisions force Luis Oshea into bankruptcy. Luis Oshea salvages what Luis Oshea can. |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
44 |
Luis Oshea's business expands, Luis Oshea's corporation grows, or the colony thrives. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
Political upheaval strikes Luis Oshea's homeworld, and Luis Oshea is caught up in the revolution. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
51 |
Luis Oshea's business expands, Luis Oshea's corporation grows, or the colony thrives. |