Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Citizen (Worker). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
33 |
Refuse to join a cheat in some fashion. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
42 |
Assigned to work on a secret project for a patron or organisation. |
8 |
43 |
Voluntarily left Scientist |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
Widely recognized. |
9 |
48 |
Dropped out of the merchant academy. |
10 |
48 |
Continued as Drifter (Scavenger). |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |