Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Mac Ruth don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
32 |
Became a Entertainer (Journalist). |
5 |
33 |
Public opinion turns on Mac Ruth. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Became a Scholar (Field Researcher). |
7 |
39 |
Entangled in a bureaucratic or legal morass that distracts Mac Ruth from Mac Ruth's work. |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
41 |
Continued as Scholar (Field Researcher). |
8 |
44 |
A rival researcher blackens Mac Ruth's name or steals Mac Ruth's research. Gain a Rival. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Scientist (Scholar). |
9 |
45 |
Continued as Scholar (Field Researcher). |
9 |
47 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
49 |
Promoted to Scholar (Field Researcher) rank 2. |
10 |
49 |
Continued as Scholar (Field Researcher). |
10 |
51 |
Mac Ruth's work is sabotaged by unknown parties. Mac Ruth may salvage what Mac Ruth can and give up. |
10 |
53 |
Promoted to Scholar (Field Researcher) rank 3. |