Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Marcellus Caldwell foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Voluntarily left Line/Crew |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Marcellus Caldwell's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Marcellus Caldwell's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Imperial trade restrictions force Marcellus Caldwell out of business. |
9 |
48 |
Failed to qualify for Field Researcher (Scholar). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
52 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |