Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Marcellus Xavier's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marcellus Xavier fail to help. Gain an Enemy. |
1 |
22 |
Marcellus Xavier's ship is damaged, and Marcellus Xavier have to hitch-hike Marcellus Xavier's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 2 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Marcellus Xavier's scout ship. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
27 |
Made lifelong friends. Gain 1 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Marcellus Xavier's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Risk Marcellus Xavier's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Moved to a new world. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
46 |
Became a Scholar (Field Researcher). |
8 |
47 |
An expedition or voyage goes wrong, leaving Marcellus Xavier stranded in the wilderness. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |