Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A good deal ensures Marcus Treadway is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Marcus Treadway don't already have one. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Marcus Treadway's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A good deal ensures Marcus Treadway is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |