Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Mart Jacobs join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Mart Jacobs is blamed for an accident that causes the death of several crew members. Mart Jacobs's guilt drives Mart Jacobs to excel. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Surrounded and outnumbered by the enemy, Mart Jacobs hold out until relief arrives. |
3 |
28 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
28 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Army (Cavalry) with previous rank. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
36 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Make an unexpected connection outside Mart Jacobs's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Broker) rank 2. |