Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
A job goes wrong, forcing Mary Magrath to flee off-planet. |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Mary Magrath easily defeat. |
6 |
40 |
Gain Enemy if Mary Magrath don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Mary Magrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Entertainer (Artist). |
8 |
48 |
Gained a contact. |
9 |
49 |
Voluntarily left Artist |
9 |
49 |
Failed to qualify for Broker (Merchant). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Imperial trade restrictions force Mary Magrath out of business. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |