Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Matthew Magrath is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Matthew Magrath's normal circles. Gain a Contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Opponents of Matthew Magrath's belief system ambush Matthew Magrath. |
6 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
42 |
Attacked by enemies that Matthew Magrath easily defeat. |
7 |
42 |
Gain Enemy if Matthew Magrath don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Failed to qualify for Worker (Citizen). |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
47 |
Drafted into Merchant Marine |
10 |
48 |
Returned to Merchant (Merchant Marine). |
10 |
50 |
Make an unexpected connection outside Matthew Magrath's normal circles. Gain a Contact. |
10 |
52 |
Forced to muster out. |