Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Maxie Carbey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Maxie Carbey's scout ship. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Maxie Carbey have no idea what happened to Maxie Carbey – they found Maxie Carbey's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
32 |
Maxie Carbey retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Maxie Carbey accepted an offer of inducements to betray Maxie Carbey's faith. Gain 370,000 in cash. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
44 |
An investigation takes on a dangerous turn. |
7 |
44 |
Accepted a deal with criminal or other figure under investigation. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
53 |
Maxie Carbey went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |