Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
May Mitchell's ship is damaged, and May Mitchell have to hitch-hike May Mitchell's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that May Mitchell easily defeat. |
5 |
37 |
Gain Enemy if May Mitchell don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
May Mitchell do not know what happened to May Mitchell. There is a gap in May Mitchell's memory. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
May Mitchell come into conflict with a splinter group May Mitchell's own religion which maintains May Mitchell's version is the wrong one. Gain 2 Rivals. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Survived a risky adventure but gained nothing. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
May Mitchell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |