Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Melville Romero's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
28 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
3 |
29 |
Promoted to Noble (Dilettante) rank 1. |
4 |
29 |
Continued as Noble (Dilettante). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
5 |
34 |
Scarred. Owe 2,500 for medical bills. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Given advanced training in a specialist field |
9 |
50 |
Forced to muster out. |