Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Risk Melville Shackley's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Severely injured. Owe 6,250 for medical bills. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
When dealing with an alien race, Melville Shackley botch an opportunity to gather extra intelligence about them. |
5 |
38 |
Psychologically damaged by Melville Shackley's time in the scouts. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Melville Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
When dealing with an alien race, Melville Shackley have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
46 |
Promoted to Scout (Explorer) rank 2. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
47 |
Melville Shackley's ship is damaged, and Melville Shackley have to hitch-hike Melville Shackley's way back across the stars to the nearest scout base. |
8 |
47 |
Gain 5 Contacts. Gain 3 Enemies. |
9 |
47 |
Failed to qualify for Corporate (Citizen). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Navy (Flight) with the new title Crewman. |
9 |
49 |
Abuse Melville Shackley's position for profit. |
9 |
51 |
Commissioned in Navy (Flight) with the new title Ensign. |