Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Refuse to abuse Mervin Carbey's position for profit. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
28 |
Mervin Carbey join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Mervin Carbey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Gained a contact. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attacked by enemies that Mervin Carbey easily defeat. |
7 |
46 |
Gain Enemy if Mervin Carbey don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Offered job by a patron. Now owe him a favor. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |