Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Left the colonies with honors. |
2 |
25 |
Became a Scholar (Field Researcher). |
2 |
27 |
Mervin Foale's work is sabotaged by unknown parties. Mervin Foale may salvage what Mervin Foale can and give up. |
3 |
27 |
Became a Scout (Explorer). |
3 |
28 |
Mervin Foale's ship is damaged, and Mervin Foale have to hitch-hike Mervin Foale's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Mervin Foale easily defeat. |
5 |
35 |
Gain Enemy if Mervin Foale don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find Ancient Technology. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
47 |
Find valuable salvage. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Scout (Courier) with previous rank. |
9 |
52 |
Spend several years jumping from world to world in Mervin Foale's scout ship. |