Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Mike Dixon learn something Mike Dixon should not have – a corporate secret, a political scandal – which Mike Dixon can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Mike Dixon is rewarded for Mike Dixon's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Mike Dixon gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
37 |
Mike Dixon's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Mike Dixon do not know what happened to Mike Dixon. There is a gap in Mike Dixon's memory. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Mike Dixon come into conflict with a splinter group Mike Dixon's own religion which maintains Mike Dixon's version is the wrong one. Gain 3 Rivals. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |