Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Miller Campbell do not know what happened to Miller Campbell. There is a gap in Miller Campbell's memory. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Lost eye or limb. Fully recovered. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Citizen (Worker). |
6 |
39 |
Miller Campbell befriend a superior in the corporation or the colony. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Advanced training in a specialist field. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
Miller Campbell learn something Miller Campbell should not have – a corporate secret, a political scandal – which Miller Campbell can profit from illegally. |
8 |
48 |
Gain a criminal contact. |
9 |
49 |
Voluntarily left Worker |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
53 |
Spend time with an alien race. Gain a contact. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |