Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Merchant (Broker). |
2 |
31 |
Promoted to Merchant (Broker) rank 1. |
3 |
31 |
Continued as Merchant (Broker). |
3 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
35 |
Promoted to Merchant (Broker) rank 2. |
4 |
35 |
Continued as Merchant (Broker). |
4 |
38 |
Risk Mont Garrett's fortune on a possibility lucrative deal and win. |
4 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
39 |
Continued as Merchant (Broker). |
5 |
41 |
A good deal ensures Mont Garrett is living the high life for a few years. |
6 |
43 |
Continued as Merchant (Broker). |
6 |
46 |
Mont Garrett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
46 |
Failed to qualify for Journalist (Entertainer). |
7 |
46 |
Submitted to the draft. |
7 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
49 |
A mission goes wrong; Mont Garrett and several others are captured and mistreated by the enemy. Gain Mont Garrett's jailer as an Enemy. |
7 |
50 |
Attempt at commissioned failed. |