Murray Cruz  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 53 M 1 (-2) 3 (-1) 5 (-1) 6 (0) 9 (1) 6 (0)135696
Happy go lucky
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (M-drive) 2
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Science (Physical Sciences) 0
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout26
Drifter Barbarian 01
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Naomi Bramer Enemy 0 0 0 1 Darmine (F/27)
Naomi Bramer loses some of their power base.
Kay Spice Contact 0 2 2 1 Tapazmal (F/12)
Relationship soured.
Shirley Bell Contact 2 2 2 0 Kargol (M/59)
Waldo Gilbert Contact 1 0 3 0 Trexen (M/29)
Waldo Gilbert is actually an organisation such as a political movement or modest sized business.
Ellsworth Kinghead Contact 0 1 3 0 Lancian (M/75)
Priscilla Miller Enemy 0 3 3 6 Tezcat (F/36)
Hester Kirkham Enemy 0 3 3 3 Vlazhdumecta (F/38)
Hester Kirkham is in desperate trouble and could use the character’s help.
Lydia Walla Enemy 0 2 3 0 Tapazmal (F/69)
 
Term Age History
1 18 Became a Scout (Courier).
1 20 Murray Cruz's scout ship is one of the first on the scene to rescue the survivors of a disaster but Murray Cruz fail to help. Gain an Enemy.
1 20 Lightly injured, no permanent damage. Fully recovered.
2 22 Continued as Scout (Courier).
2 23 When dealing with an alien race, Murray Cruz botch an opportunity to gather extra intelligence about them.
2 23 Murray Cruz's ship is damaged, and Murray Cruz have to hitch-hike Murray Cruz's way back across the stars to the nearest scout base.
2 23 Gain 4 Contacts. Gain 3 Enemies.
3 26 Continued as Scout (Courier).
3 29 Spend several years jumping from world to world in Murray Cruz's scout ship.
4 30 Continued as Scout (Courier).
4 31 Spend several years jumping from world to world in Murray Cruz's scout ship.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 35 Spend several years jumping from world to world in Murray Cruz's scout ship.
5 38 Promoted to Scout (Courier) rank 2.
6 38 Continued as Scout (Courier).
6 39 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 39 Became a Drifter (Barbarian).
7 42 Attempted a risky adventure and was sent to prison.
8 43 Became a Prisoner (Thug).
8 46 Beaten by a prison gang.
8 46 Lightly injured, no permanent damage. Fully recovered.
9 47 Continued as Prisoner (Thug).
9 51 Disgraced. Word of Murray Cruz's criminal past reaches Murray Cruz's homeworld.
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