Retired Warrior Myrtle Hays  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 53 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 9 (1) 7 (0)131797
Nimble, Graceful posture, Heartless
 
Skills
Animals (Handling) 1
Astrogation 1
Broker 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Mechanic 0
Melee (Blade) 1
Navigation 1
Persuade 1
Pilot 0
Profession (Hostile Environment/Low-G) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Drifter Barbarian Warrior23
Scout Surveyor Scout12
Merchant Free Trader 12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Newt Black Contact 3 1 0 1 Azhanti (M/76)
Gaston Hall Ally 4 0 2 0 Darmine (M/84)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Voluntarily left Explorer
2 22 Became a Drifter (Barbarian).
2 24 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 30 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 30 Continued as Drifter (Barbarian).
4 32 Betrayed by a friend. One of Myrtle Hays's Contacts or Allies betrays Myrtle Hays, ending Myrtle Hays's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Enforcer (Rogue).
5 32 Submitted to the draft.
5 32 Switched to Scout (Surveyor) with the new title Scout and previous rank.
5 34 Spend several years jumping from world to world in Myrtle Hays's scout ship.
6 36 Continued as Scout (Surveyor).
6 37 Severely injured. Fully recovered. Owe 15,000 for medical bills.
7 37 Became a Merchant (Free Trader).
7 41 Make an unexpected connection outside Myrtle Hays's normal circles. Gain a Contact.
7 41 Promoted to Merchant (Free Trader) rank 1.
8 41 Continued as Merchant (Free Trader).
8 43 Severely injured. Owe 3,750 for medical bills.
9 43 Aging Crisis. Owe 20,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 46 A new romantic starts. Gain an Ally.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 48 Moved to a new world.
11 51 Aging Crisis. Owe 30,000 for medical bills.
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