Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Neal Fowler's normal circles. Gain a Contact. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
33 |
Make a breakthrough in Neal Fowler's field. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Work leads to a considerable breakthrough. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
45 |
Make a breakthrough in Neal Fowler's field. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 4. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
49 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 5. |