Senior Crewman Nels Thompson  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 53 M 1 (-2) 6 (0) 4 (-1) 7 (0) 7 (0) 4 (-1)164774
Wary
 
Skills
Astrogation 1
Athletics (Endurance) 1
Broker 2
Carouse 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout23
Drifter Wanderer 01
Drifter Barbarian 01
Scholar Scientist 11
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Tennie Paterson Enemy 0 2 0 1 Sylean (F/36)
Daryl Ahern Rival 0 3 0 1 Lancian (M/53)
Daryl Ahern is in desperate trouble and could use the character’s help.
Early Staff Contact 4 1 1 3 Cafadan (M/10)
Early Staff gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 22 Nels Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nels Thompson fail to help. Gain an Enemy.
1 22 Lightly injured, no permanent damage. Fully recovered.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 23 Spend several years jumping from world to world in Nels Thompson's scout ship.
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Surveyor (Scout).
3 26 Continued as Scout (Explorer).
3 29 Nels Thompson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 29 Failed to qualify for Intelligence (Agent).
4 29 Became a Drifter (Wanderer).
4 31 Nels Thompson do not know what happened to Nels Thompson. There is a gap in Nels Thompson's memory.
5 31 Failed to qualify for Courier (Scout).
5 31 Switched to Drifter (Barbarian).
5 35 Nels Thompson do not know what happened to Nels Thompson. There is a gap in Nels Thompson's memory.
6 35 Became a Scholar (Scientist).
6 38 Caught cheating in some fashion, advancing Nels Thompson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6 38 Nels Thompson's work is sabotaged by unknown parties. Nels Thompson start again from scratch.
6 38 Gain an Enemy
6 39 Promoted to Scholar (Scientist) rank 1.
7 39 Voluntarily left Scientist
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Good fortune
8 43 Continued as Merchant (Merchant Marine).
8 44 Risk Nels Thompson's fortune on a possibility lucrative deal and win.
9 47 Continued as Merchant (Merchant Marine).
9 49 Make an unexpected connection outside Nels Thompson's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙