Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Nelson Williams is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Opponents of Nelson Williams's belief system ambush Nelson Williams. |
4 |
31 |
Severely injured. Owe 20,000 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Nelson Williams's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Embroiled in legal trouble. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Nelson Williams's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Nelson Williams's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
50 |
A good deal ensures Nelson Williams is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Broker) rank 2. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |