Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Newman Shorten befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Newman Shorten is rewarded for Newman Shorten's diligence or cunning. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
46 |
Betrayed by a friend. One of Newman Shorten's Contacts or Allies betrays Newman Shorten, ending Newman Shorten's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
47 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Thief (Rogue). |
9 |
47 |
Continued as Rogue (Enforcer). |
9 |
48 |
Involved in the planning of an impressive heist. |