Retired Scout Newton Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 53 M 1 (-2) 5 (-1) 1 (-2) 9 (1) 1 (-2) 10 (1)15191A
Stooped neck, Ashamed
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 3
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Civil Engineering) 1
Profession (Worker/Religion) 1
Recon 1
Science (Space Sciences) 0
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Scout Surveyor 01
Agent Law Enforcement Corporal11
Scout Courier 01
Believer Missionary/Humanitarian Project Worker13
Scout Explorer Scout11
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Wabpabtapep Parw Ally 2 0 4 2 Bwap (F/56)
Wabpabtapep Parw loses some of their power base.
Armando McCnaghty Enemy 6 3 0 5 Irhadre (M/16)
reconciliation.
Minikasmi Khaushgi Kaarlan Contact 2 2 3 1 Vilani, Imperium (F/32)
Marian Fallow Contact 0 2 0 1 Irhadre (F/37)
An incident occured.
Kenneth Mason Contact 3 1 1 6 Vanejenese (M/57)
Homer Borthwell Enemy 0 2 0 5 Cassilldan (M/23)
Loyd Duncan Enemy 0 4 0 1 Geonee (M/59)
Loyd Duncan is diminished in both power and influence.
Fay Harvey Rival 1 1 1 1 Irhadre (F/14)
Clyde Callan Ally 5 0 0 1 Irhadre (M/19)
Relationship redefined. Enemy becomes an ally.
Abbie Batt Enemy 0 2 0 1 Irhadre (F/51)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Made lifelong friends. Gain 1 Allies.
1 26 Left the colonies.
2 26 Became a Merchant (Broker).
2 29 A sudden war destroys Newton Johnson's trade routes and contacts, forcing Newton Johnson to flee that region of space.
2 29 Gain rebels as Enemy
3 29 Became a Scout (Surveyor).
3 31 Newton Johnson's ship is damaged, and Newton Johnson have to hitch-hike Newton Johnson's way back across the stars to the nearest scout base.
3 31 Gain 3 Contacts. Gain 2 Enemies.
4 31 Failed to qualify for Merchant Marine (Merchant).
4 31 Submitted to the draft.
4 31 Became a Agent (Law Enforcement) with the new title Rookie.
4 35 Befriended by a senior agent.
4 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 35 Voluntarily left Law Enforcement
5 35 Switched to Scout (Courier) with previous rank.
5 37 Newton Johnson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 41 Newton Johnson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 41 Continued as Believer (Missionary/Humanitarian).
7 42 Newton Johnson refused an offer of inducements to betray Newton Johnson's faith. Gain 2 enemies.
8 45 Continued as Believer (Missionary/Humanitarian).
8 46 Newton Johnson is sent to a new community or parish to preach The Word among the poor.
9 49 Voluntarily left Missionary/Humanitarian
9 49 Switched to Scout (Explorer) with previous rank.
9 53 Moved to a new world.
9 53 Promoted to Scout (Explorer) rank 1 with the new title Scout.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
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