Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Nolan Neal easily defeat. |
4 |
32 |
Gain Enemy if Nolan Neal don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
Nolan Neal refused an offer of inducements to betray Nolan Neal's faith. Gain 4 enemies. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Nolan Neal refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nolan Neal's faith. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Nolan Neal refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nolan Neal's faith. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Switched to Drifter (Barbarian). |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Nolan Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |