Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Obie Neal don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Obie Neal easily defeat. |
2 |
26 |
Gain Enemy if Obie Neal don't already have one. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Obie Neal's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Obie Neal is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Obie Neal is sent to a new community or parish to preach The Word among the poor. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Obie Neal come into conflict with a splinter group Obie Neal's own religion which maintains Obie Neal's version is the wrong one. Gain 1 Rivals. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |