Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong and Ocie Clubb is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Entertainer (Artist). |
4 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Ocie Clubb far from home. |
5 |
26 |
Became a Merchant (Broker). |
5 |
30 |
Embroiled in legal trouble. |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
6 |
30 |
Voluntarily left Broker |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
33 |
Find an Alien Artifact. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
36 |
Ocie Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Ocie Clubb is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Ocie Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired. |
10 |
44 |
A new romantic starts. Gain an Ally. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |