Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Spend several years jumping from world to world in Okey Kennedy's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Psychologically damaged by Okey Kennedy's time in the scouts. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
Win a prestigious prize for Okey Kennedy's work. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
38 |
Voluntarily left Field Researcher |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
Okey Kennedy is rewarded for Okey Kennedy's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
43 |
A revolution, attack or other unusual event throws Okey Kennedy's life into chaos, forcing Okey Kennedy to leave the planet. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |