Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Ole Duncan do not know what happened to Ole Duncan. There is a gap in Ole Duncan's memory. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Ole Duncan's Contacts or Allies betrays Ole Duncan, ending Ole Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Ole Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Contact with Government. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Agent (Intelligence). |
8 |
44 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
44 |
Continued as Agent (Intelligence). |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
47 |
Returned to Drifter (Wanderer). |