Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
32 |
Omar Cameron went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
40 |
Voluntarily left Intelligence |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Severely injured. Owe 2,500 for medical bills. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
42 |
One of Omar Cameron's pieces of art is stolen, and the investigation brings Omar Cameron into the criminal underworld. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
46 |
Moved to a new world. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Entertainer (Performer) rank 1. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |