Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Drafted into Engineer/Gunner |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Omer Howard is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Gain Enemy if Omer Howard don't already have one. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Amnesia. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Injured. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
48 |
Make an unexpected connection outside Omer Howard's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |