Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Orange Sutton out of business. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
22 |
One of Orange Sutton's pieces of art is stolen, and the investigation brings Orange Sutton into the criminal underworld. |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Voluntarily left Performer |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Orange Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Switched to Merchant (Broker). |
4 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
28 |
Promoted to Merchant (Broker) rank 1. |
5 |
28 |
Continued as Merchant (Broker). |
5 |
30 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Broker) rank 2. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
36 |
Smuggle illegal items onto a planet. |
6 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
40 |
A good deal ensures Orange Sutton is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Broker) rank 4. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
42 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Broker) rank 5. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
46 |
A series of bad deals and decisions force Orange Sutton into bankruptcy. Orange Sutton salvages what Orange Sutton can. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Orange Sutton refused an offer of inducements to betray Orange Sutton's faith. Gain 4 enemies. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |