Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
22 |
Make a breakthrough in Orval Halpine's field. |
2 |
23 |
Promoted to Scholar (Scientist) rank 1. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
27 |
Agreed to perform research that goes against Orval Halpine's conscience. Gain 1 Enemies. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Work leads to a considerable breakthrough. |
4 |
31 |
Promoted to Scholar (Scientist) rank 2. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
34 |
Win a prestigious prize for Orval Halpine's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 3. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
39 |
A disaster leaves several injured, and others blame Orval Halpine, forcing Orval Halpine to leave Orval Halpine's career. Gain a Rival. |
6 |
39 |
Scarred. Fully recovered. |
7 |
39 |
Became a Merchant (Broker). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Make an unexpected connection outside Orval Halpine's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
51 |
A good deal ensures Orval Halpine is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |