Palmer Duffey  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 53 M 8 (0) 1 (-2) 7 (0) 4 (-1) 11 (1) 12 (2)8174BC
Tactless
 
Skills
Admin 0
Athletics 0
Broker 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Scout Courier 01
Navy Line/Crew Sublieutenant2 / 14
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Dow Miller Rival 1 0 2 6 Traltar (M/22)
Dow Miller gains in power.
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Became a Drifter (Wanderer).
1 21 Injured. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Scout (Courier).
2 24 Palmer Duffey's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 25 Failed to qualify for Marine Support (Marine).
3 25 Submitted to the draft.
3 25 Became a Navy (Line/Crew) with the new title Crewman.
3 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 29 Continued as Navy (Line/Crew).
4 30 Refuse to abuse Palmer Duffey's position for profit.
4 33 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 33 Continued as Navy (Line/Crew).
5 36 Display heroism in battle, saving the whole ship.
5 37 Commissioned in Navy (Line/Crew) with the new title Ensign.
5 37 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Flight (Navy).
6 37 Continued as Navy (Line/Crew).
6 41 During a battle, defeat or victory depends on Palmer Duffey's actions. The ship suffers severe damage and Palmer Duffey is blamed for the disaster. Palmer Duffey is court - martialled and discharged.
7 41 Failed to qualify for Free Trader (Merchant).
7 41 Returned to Drifter (Wanderer).
7 43 Suffer from a life-threatening illness.
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Continued as Drifter (Wanderer).
8 46 Lightly injured, no permanent damage. Fully recovered.
9 46 Became a Merchant (Free Trader).
9 47 Given advanced training in a specialist field
9 50 Promoted to Merchant (Free Trader) rank 1.
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