Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Park Sims to flee and vows to hunt Park Sims down. Gain an Enemy. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Park Sims faith is shaken. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Park Sims have been following false teachings! |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Gained a contact. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Rewarded for a successful mission. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
46 |
Park Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
48 |
Scarred. Owe 2,500 for medical bills. |
9 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Opponents of Park Sims's belief system ambush Park Sims. |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |