Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Parker McKenzie retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
A notable academic consults with Parker McKenzie about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Parker McKenzie refuse to secretly provide religious rites for a dying leader or noble, because they do not share Parker McKenzie's faith. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Parker McKenzie accepted an offer of inducements to betray Parker McKenzie's faith. Gain 340,000 in cash. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Parker McKenzie's ship is damaged, and Parker McKenzie have to hitch-hike Parker McKenzie's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
44 |
Gain Enemy if Parker McKenzie don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
47 |
Gain Enemy if Parker McKenzie don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |