Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perley Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Perley Rand fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Perley Rand's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Perley Rand's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
37 |
Thrown into a brutal ground war |
6 |
39 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
39 |
Continued as Army (Cavalry). |
7 |
40 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |