Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Moved to a new world. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Phil Middlemiss do not know what happened to Phil Middlemiss. There is a gap in Phil Middlemiss's memory. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
35 |
An expedition or voyage goes wrong, leaving Phil Middlemiss stranded in the wilderness. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Became a Merchant (Broker). |
8 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
47 |
Promoted to Merchant (Broker) rank 2. |
10 |
47 |
Voluntarily left Broker |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Phil Middlemiss faith enjoys an explosion of popularity largely thanks to Phil Middlemiss's efforts. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |